Sound Design, Field Recording, Noise Making

Game Sound

Check out this demo of my full game sound workflow :


CONTRACT WORK

Escape From Hadrian’s Wall (Jan 2024 - October 2024) - Jim Gray Productions

Steam Page - Demo Link

 

INFESTATION (2024) - Atom Switch Inc.

 
 
 

Penguin Grenade Sound Libraries

Thunder and Lightning

 

Essential Magic

Explosive Energy 2


Sound Redesigns

 

Armored Core 6 Cinematic Sound Redesign

Splitgate Sound Redesign & Breakdown

Call of Duty: Infinite Warfare Character Cinematics

Practice creating video game cinematics, as well as more advanced original synthesis and super slow-mo.

Borderlands 3 Gun Implementation

Borderlands 3 Guns

An exercise in creating many different types of gun sounds from scratch all from original recordings (No actual firearm recordings were used). Check out a video on the field recordings here!

An overview on my process of recording and creating a sci-fi sniper’s sound from scratch, and how I implement it into Wwise emulating the game’s gun randomization

Everspace 2

Mortal Kombat 11

An exercise in combat sound design, and over-the-top action.

For a version mixed with music, please contact me!

The Sinking City Cinematic

Practice combining post sound and game sound.

An exercise in sci-fi design from scratch, all but 2 sounds are original.